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When will a fixed-point physics engine be integrated? Or modifying box2d is also fine. I don’t dare to touch the source code.
In addition, this version is still too unstable after fixing so many issues.
The version number is not small now, I hope to release a stable version as soon as possible.
New features can be considered in the next major version.
Does the ListView component have DrawCall optimization and Item reuse?
According to the current official box2d access method, you can connect to another physics backend such as rapier’s 2d version without invasive modification.
Remember to check “2D Rendering Order” in project settings and module cutting. To maintain compatibility, it is not checked by default.